// RandomNumbers.java// This applet simply prints out a series of random numbers between 0 and 1// Written by Julian Devlin, 8/97, for the text book// "Introduction to Probability," by Charles M. Grinstead & J. Laurie Snell// Packages we needimport java.awt.*;import java.applet.Applet;import java.util.Random;public class RandomNumbers extends Applet{	TextArea disp;		// Area to display random numbers		Panel contp;		// Panel for user controls		Label numl;			// Controls	TextField num;	Button go;		Random randGen;		// Random number generator		// Initialize applet	public void init()	{			numl = new Label("No.");			// Create controls		num = new TextField("100", 4);		go = new Button("Go");				contp = new Panel();				// Set up control panel		contp.add(numl);							contp.add(num);		contp.add(go);		contp.setLayout(new FlowLayout());				disp = new TextArea(20, 30);		// Create display area				resize(500,400);					// Set up applet		setLayout(new FlowLayout());		add(disp);		add(contp);				validate();				randGen = new Random();			// Create random number generator	}		// Handle events	public boolean handleEvent(Event evt)	{		if (evt.target instanceof Button)		{			if (evt.target == go && evt.id == Event.ACTION_EVENT)						// When button is clicked			{				disp.setText("");			// Reset output window        		generate(Integer.valueOf(num.getText()).intValue());        		return true;		// Generate correct number of random floats																		}		}		return super.handleEvent(evt);	// Handle other events as usual	}		// Generate n random floats from 0 to 1, and print them in the disp area    public void generate(int n)    {    	float randFloat;    	for(int i = 0; i < n; i++)    	{    		randFloat = randGen.nextFloat();    		disp.appendText(Float.toString(randFloat));    		if(i%3 == 2)    			disp.appendText("\n");    		else    			disp.appendText("	");    	}	}	}
